![]() That’s unlike The Wolf3D to ROTT convertor from Augon The Wolf3D Dome News, which takes minutes to convert.) If you want to start developing anything for Blade of Agony, you might want to take a closer look at the editing docs.Simbey’s Wolf3D to Doom conversion page: (This takes over 2 years to convert. We are happy to place them here and on the official webpage, just let us know what you have prepared. You are encouraged to create your own weapon, enemy and gameplay mods, or user addons with new maps and new content. Are you interested in helping us with these and support the next release of Blade of Agony? Drop us a line and let us know via GitHub issues. The final release is out, but there is still room for improvements to be done. We can't promise to implement every public change, but we'll have a thorough look at all of them, and we'll be thankful for any helpful improvements or suggestions. The development repo is public, and we are happy to have any kind of help. If you are interested in helping us improving the game, the easiest way to do so is by making pull requests to the project's GitHub repository. Modern post-processing shaders (motion & effect blur, noise, flares, etc.).Beautiful special effects (weather, elements, explosions, etc.).Improved enemy AI for more dynamic and challenging fights.Interactive NPCs that support the twisted plot's progress and help you understand the game.Devastating armaments from the battlefields of WWII.A combination of low-poly models and hi-resolution sprite assets to create the perfect retro feeling.30 playable and unique levels in 3 different chapters (plus secret maps). ![]() It also has many features not often seen in source port projects-Blade of Agony truly pushes GZDoom to its limits. Douglas Blake, calling you back to duty.īlade of Agony is much more than just a pastiche of the classic shooters that inspired it the project will offer a unique experience. At least until a few days ago, when you received an encrypted message from your old friend and comrade Cpt. You thought it would be the right choice-leading and motivating instead of doing the dirty work-but lately you've grown restless. Your role has changed, though you've retired from active duty, and now you spearhead operations as a systems analyst. William "B.J." Blazkowicz, an Allied spy, a fearless risk-taker, and the greatest soldier to ever take up arms in World War II. The situation is nebulous, however, and little is certain. The Allied leaders reject this possibility as nonsense nonetheless, some still fear what the Führer might be up to. But the Nazis, refusing to capitulate, have grown obsessed with human experiments and occult artifacts, in which they see a potential escape from their final Doom. The tides of war are turning, and Hitler's victory seems more and more beyond his grasp. has joined the Allied forces, and the Soviets are pushing back the front in the east. It's 1942, and the war approaches its peak. The project is inspired by WWII shooters from the 90's and early 2000's, like Wolfenstein 3D, Medal of Honor, and Call of Duty, but with faster-paced gameplay in the spirit of Doom! The game can be played standalone using the GZDoom engine as a base.
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